In Somnia
A downloadable game for Windows
In Somnia is a roguelike/FPS action game where you are trapped in a recurring dream, fighting strange monsters and trying to escape a gauntlet of rooms. Collect weapons and items along the way to help yourself progress
Assignment requirements:
- Procedurally Generated Interactable Objects
Item drops from enemies, as well as weapon drops from boss rooms, are generated through a weighted random system.
- Procedurally Generated NPCs and/or Enemies
Enemies that spawn in each room are generated through a weighted random system.
- Procedurally Generated Environments
Each dungeon floor is generated by randomly selecting a set of prefab rooms to spawn in a line.
- Strong Death penalties
Once the player dies, they must restart with a new run.
- Player Selected Starting Conditions
Player can choose from two difficulty options for each run: Normal difficulty and a "One-hit kill" mode.
- Generated Content "lock" for future rounds
Player's collected coins dropped from enemies are saved between runs when the player either dies or completes an entire run. This system uses actual save data and will be there if the game is loaded up again. The player can save up these coins to buy an upgrade for the starting pistol that increases its damage output that will also be saved.
INSTRUCTIONS/CONTROLS
WASD - Move
LShift - Run
Mouse - Aim
RClick - Aim down sights
LClick - Fire
R - Reload
Q - Switch weapons
Playtest form: https://forms.gle/btfg4EqNpiTRz8RU9
Standard Build - Main one for everyone to play!
Dev Build - Has commands for cheating stuff, like giving player money, etc.
Status | In development |
Platforms | Windows |
Author | Ethan Godwin |
Genre | Action |
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